Apr. 24th, 2022

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The Creatures Evolution Engine was used for four games in total – Creatures Village, C3, DS, and the Virtual Sea-Monkeys (yes, there was an official Sea-Monkeys game based on the Creatures engine; no, it was not very good). The engine was tweaked in various ways across those games, and one aspect that changed was what CAOS commands were included.

I recently updated some CAOS command articles on the wiki to section off DS-only commands from those used by both C3 and DS (useful if you want to develop for C3 standalone in conjunction with DS – though I don't know if anyone play C3 standalone nowadays), and it got me curious how CAOS evolved through those games. So I diff'd a bunch of CAOS guides against each other to find out. (That is, I used a tool to find the differences in two documents that have large amounts of similar text.) What commands were spin-off exclusive? What was added to DS besides the networking support?

(Thanks to ghostfishe for the CV CAOS guide and Doringo for the SM one! Post continues below the cut because of length.)
Cut for CAOS! )

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Hello, Robotto

May 2022

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